remove pointer errors from lint as they are not always correct
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parent
6a608d7e48
commit
2cbe2dc197
15
src/lib.rs
15
src/lib.rs
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@ -9,7 +9,6 @@ pub fn lint_code(code: &&str) -> Result<(), Vec<String>> {
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let mut loop_stack: Vec<usize> = vec![];
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let mut loop_stack: Vec<usize> = vec![];
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let mut pos = 0 as usize;
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let mut pos = 0 as usize;
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let mut pointer = 0;
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let chars = code.chars().collect::<Vec<char>>();
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let chars = code.chars().collect::<Vec<char>>();
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let size = code.len();
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let size = code.len();
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@ -24,20 +23,6 @@ pub fn lint_code(code: &&str) -> Result<(), Vec<String>> {
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let char = chars[pos];
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let char = chars[pos];
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pos += 1;
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pos += 1;
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if char == '<' {
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if pointer == 0 {
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errors.push(format!("ERR: Reducing pointer to less than 0 is not allowed ({})", pos));
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continue
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}
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pointer -= 1;
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}
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if char == '>' {
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if pointer == 29999 {
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errors.push(format!("ERR: Increasing pointer to more than 29999 is not allowed ({})", pos));
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continue
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}
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pointer += 1;
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}
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if char == '[' {
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if char == '[' {
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loop_stack.push(pos);
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loop_stack.push(pos);
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continue
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continue
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