bfile/filed/build.rs

59 lines
1.5 KiB
Rust

use std::{fs, path::PathBuf, ffi::OsStr, process::Command};
use css_minify::optimizations::{Minifier, Level};
fn asset_path(asset: &PathBuf) -> PathBuf {
let mut path = asset.components().take(1).collect::<PathBuf>();
path.push(asset.components().last().unwrap());
path
}
fn extfilter(valid: String, x: Option<&OsStr>) -> bool {
if x.is_none() {
return false
}
let ext = x.clone().unwrap().to_str().unwrap().to_string();
ext == valid
}
fn main() {
let assets = fs::read_dir("static/assets").unwrap();
let assets = assets
.map(|x| x.unwrap().path())
.filter(|x| x.extension().is_some())
.collect::<Vec<PathBuf>>();
let styles = assets
.iter()
.filter(|x| {
extfilter("css".into(), x.extension())
})
.collect::<Vec<&PathBuf>>();
let scripts = assets
.iter()
.filter(|x| {
extfilter("js".into(), x.extension())
})
.collect::<Vec<&PathBuf>>();
styles.iter().for_each(|asset| {
let bundled = Minifier::default().minify(
String::from_utf8(fs::read(asset).unwrap()).unwrap().as_str(),
Level::Zero
).unwrap();
fs::write(asset_path(asset), bundled).unwrap();
});
scripts.iter().for_each(|asset| {
Command::new("uglifyjs")
.arg("-c")
.arg(asset)
.arg("-o")
.arg(asset_path(asset))
.spawn()
.unwrap();
})
}